Witryna15 gru 2024 · It's a stack-based "state-less" functional immediate mode UI library. It has almost 0 CPU impact while drawing really complex editor UI's with widgets all-over the place, at constant 60+ fps. What could be a really impactful improvement is to embrace Imgui's built in window docking and viewports feature. Witryna22 paź 2024 · Mine works in fullscreen, borderless and windowed mode without issue. My C++ internal DX9 ImGui overlay will work in every game you inject it into. Most overlays that I've seen use the same technique where they make a transparent window on top of game window where they draw their ImGui.
ALEHACKsp/imgui-borderless - Github
Witryna[Dvars] -> r_noborder :: borderless fullscreen (needs vid_xpos/ypos 0) -> r_d3d9ex :: enables extended dx9 interface (on by default) -> r_aspectRatio :: use 4 / custom to enable custom aspect ratios (r_aspectRatio_custom) -> r_aspectRatio_custom :: 21:9 = 2.333 / 32:9 = 3.5555 -> r_dumpShaders :: Dump visible shaders at runtime … Witryna24 maj 2024 · Be aware that this window is under "your" control, and not of imgui. So, whatever you change there has no effect on imgui (and the other way round). … sly\u0027s hellfire gun pack unturned
Universal C++ Internal DX9 ImGui Overlay - Guided Hacking Forum
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